Behead the evil king!
Fulfill the prophecy!
We all know the quest narrative: a hero answers the Call, they gather companions – mage, knight, healer, bard, rogue – and we follow their Quest journey.
This time, we join the story just as Arek and his teenage companions arrive at the castle, where the 17 year old beheads the Vile One with a magic sword to fulfill the prophecy (rather messily).
Well, the old wizard didn’t say there would be trumpets or lightning when the quest was done, so rogue Lila is sure it’s time to grab some loot and leave.
But the knight Rion reads out the prophecy again – whoever cuts off the Vile One’s head must rule, so Arek grabs the blood-smeared crown and declares himself king (temporarily, as they search for the imprisoned true heir) .
When there’s no living heir to be found, it’s up to Arek and friends to actually manage their kingdom after 40 years of terror – with the help of castle steward Harlow (who really knows how things are supposed to work).
Arek’s lifelong friend, Matt the mage, sets wards to protect them, and Bethany the bard magically sings out invitations welcoming all to the castle.
So many details! Liaisons to rebuild with neighboring kingdoms, a company of knights to assemble, and this little matter of Arek finding his soulmate in the next three months… but only if he wants to stay alive.
Maybe their healer Sionna? (after she stops blushing as castle worker Meredith teaches her to dance)
Perhaps one of the many noble folk invited to the first ball at the castle?
Why, oh, why can’t it be Matt?!
Tick tock, the days count down to Arek’s 18th birthday…
By the author of swoony magical In Deeper Waters , recommended here.
Who would you select for your quest crew?