Book info: Boy Band of the Apocalypse (Boy Band of the Apocalypse, book 1) / Tom Nicoll, illustrated by David O’Connell. Kane Miller/EDC Publishing, 2019. [author site] [artist site] [publisher site] Review copy and cover image courtesy of the publisher.
My book talk: Witnessing the world’s most popular boy band secretly murder their lead singer puts Sam in a tough spot as the British thirteen year old is tapped to stop Apocalips from destroying the world!
After reluctantly attending the concert with her best friend, Sam’s feisty little sister is suddenly a total Apocalips fan, like those bullying Heatherstone quadruplets in Sam’s class… very out of character.
Now that Sam knows Apocalips is intent on conquering the world with a new lead singer, he is forced to audition despite his shaky voice and bad dancing. Genius pal Milo’s invention will help with the singing, and Sam’s boring accountant parents will help with the dancing – really?!
Fame and fortune are his – if Sam can survive the weirdest audition ever and find the secret of Apocalips’ mind-control before it’s too late for everyone!
Belongings vanish, then reappear.
Mysterious coins and curious murals.
Fabulous food, but no parents to share it with.
The remote village hides the five Young Inventors and their teacher well, but it also hides many secrets, perhaps even the origins of the Mysterious Men in Black who guard, guide, and confuse them! Hopefully, its ravens can hide the children from evil Komar Romak long enough for them to solve a baffling problem which endangers the world.
Just published on Sept. 24th, The Ravens of Solemano surprises with clever puzzles, endearing characters (except for Romak),and links to historical figures famous and obscure. Ask for it today at your favorite local library or independent bookstore – if they don’t have it, use the Book Info below to request it.
Of course, you’ll enjoy these further adventures of the Young Inventors Guild even more if you’ve already read The Atomic Weight of Secrets (my no-spoiler recommendation here) , so check it out, too.
If the expectations of the world are on your shoulders, can you ever put family first?
Book info: The Ravens of Solemano: The Order of the Mysterious Men in Black (Young Inventors Guild, book 2) / Eden Unger Bowditch. Bancroft Press, 2013. [author site] [publisher site] Review copy and cover image courtesy of the publisher.
My book talk: A daring escape, a too-brief family reunion, then the five Young Inventors must solve cryptic puzzles in a puzzling village before their dreadful enemy strikes again – now the world itself is in danger!
Fortunately, their schoolteacher Miss Brett is with Jasper and little sister Lucy, Wallace, Noah, and Faye as they must travel across the sea from the explosion site where they spent such a short time with their parents, on the run from evil Komar Romak. The Men in Black hustled the children and Miss Brett to safety aboard the strangest ship, crewed by more like them. Such wonders in its library and labs!
But a murdered man’s message sends danger their way, even before the Young Inventors reach the Italian village of Solemano with its ever-present ravens, mysterious garden labyrinth, and many puzzles to solve. Miss Brett helps the children settle in and resume their experiments – their inventive minds find much to ponder here.
Underground passageways with possible clues, garden statues that are not what they appear to be, friendly villagers with secrets of their own. How long will the children stay in Solemano? The Men in Black who guard/protect them cannot (or will not) say.
Has Komar Romak discovered their hiding place yet?
Can the Young Inventors discover enough of Solemano’s secrets to protect themselves?
Will they ever see their parents again?
This second tale in the Young Inventors Guild series takes readers far away, into an imaginatively peopled land of puzzles and parallels as the brilliant children who first met in The Atomic Weight of Secrets must work together to save themselves and the world. (One of 6,000 books recommended on www.abookandahug.com)
Welcome to the near-future! A simple implant negates epilepsy, another upgrades low IQ, yet another amplifies physical performance.
We’re not talking 3-D headgear to improve complex visualizations – these are directly attached to relevant brain areas to control problems or enhance capabilities. Shouldn’t disadvantaged children be given help to overcome obstacles to their success, to keep them off the welfare rolls as adults?
And people who don’t use this technology – the pure humans – feel more-threatened every day by it. Should amps really be recognized as citizens? Aren’t they now less than human because of their implants? From lawsuits to concentration camps to outright violence, if you’re Amped, you’re a target – until it’s time to fight back!
The author of Robopocalypse brings us another all-too-possible view of a technology-enhanced future that’s more nightmare than dream-come-true. Published in early June, you’ll find Amped at your local library or independent bookstore. **kmm
My Recommendation: Brain implants to control seizures help millions like Owen; why shouldn’t implants help amplify limited intelligence or upgrade physical strength for those with challenges? Wealthy parents began enhancing their children’s mental skills and physical prowess with amp implantation, then The Uplift Act authorized amp implants for low-income kids to help them overcome long-standing disadvantages.
Soon, the “pure humans” worry that the “amps” have unfair advantages for college admissions, athletic contests, and job applications. Senator Vaughn and his Pure Pride organization file so many lawsuits against amps that their case goes to the Supreme Court.
Suddenly, amps are no longer full United States citizens, are hounded by Pure Pride, corralled into small enclaves under constant attack. All research on human amplification is stopped, and its leading researchers and doctors are arrested – if the authorities can reach them before they commit suicide.
A final message from his father shocks 29-year-old Owen to the core: his amp is not just for medical assistance, but contains information on amazing skills and abilities that he’ll be able to use some day. All he has to do is cross half the country without being picked up by the FBI and find Dad’s friend Jim in Oklahoma for some answers.
Did Owen really want to find out about the Echo Company of amp-enhanced soldiers who can access levels of superhuman strength with the flick of a mental switch? Can this calm schoolteacher stand by while Pure Priders attack innocent kids who were amped under The Uplift Act so they could concentrate in class? And exactly what skills did his researcher father add to Owen’s amp?
Newspaper articles and news reports punctuate this fast-moving story, showing the rise and flow of public opinion and occasional outright propaganda in a future not-so-distant from today. (One of 5,000 books recommended on www.abookandahug.com) Review copy and cover image courtesy of the publisher.
Lying awake at night,
wondering if she’s “having wild thoughts”
or if her overlong fingers truly are goblin hands,
Lena never hears good things about her father…
Never hears from him until her 18th birthday when the money enclosed in the only letter he’s ever written to her allows her to start searching for him, despite her mother’s concerns and her grandmother’s fretting about unladylike behavior.
Why stay hidden in the City when adventure calls?
This steampunk adventure-romance-paranormal quest is set in a different United States of America than the one seen in our history textbooks about the late 19th century. While both USAs share Charles Darwin, the Pony Express, self-righteous missionaries, and Mark Twain’s writings, only Lena’s world includes winged persons, a cat whose purrs always sound like human speech, and a successful steam-powered flying machine with titanium frame.
Hoping that author McQuerry is a fast writer so that we can have more of Lena’s adventures soon!
Book info: The Peculiars / Maureen Doyle McQuerry. Amulet Books, 2012. [author’s website] [publisher site] Review copy and cover image courtesy of the publisher.
My Book Talk: Lena’s long-vanished father is responsible for her elongated fingers and overlarge feet and not much else in her life. So when her 18thbirthday brings a message from him, she feels compelled to travel from the City to the wildness of Scree – hiding place of goblins, flying people, and outlaws – to find him and discover what Peculiar blood might flow in her veins.
As the steam train chugs north, Lena keeps to herself, longtoed boots hidden by her traveling skirt, gray gloves covering her long, long fingers. One young man doesn’t take her hints, insisting on talking about their destination, a coastal town near Scree where he’s taken a position as librarian to a scientist, and about his fiancée and his family’s expectations.
During dinner, the train suddenly halts as masked men rescue a prisoner and rob the passengers! Thankfully, Lena had pinned her father’s envelope inside her bodice, but now has little money to finance her planned expedition into Scree. And the sheriff investigating the train heist has been chasing after her father for years…
Luckily, Jimson’s eccentric employer decides that Lena should also help catalog his unusual collection, giving her time to save up money to venture into Scree. A steam-powered typewriter, doors with intricate opening mechanisms, books with gem-encrusted covers – the library is a treasure of wonders and even a few answers for Lena’s questions about the Peculiars and Scree.
But she sees a strange winged figure on the roof at night, finds drawings of hands like her own in Mr. Beasley’s medical case sketchbook, and is getting more attention from Sheriff Saltre than she wants. If Lena doesn’t go into Scree quite soon, she’ll be trapped by winter weather and her growing affection for Jimson.
Alarmed by the sheriff’s investigations, Mr. Beasley and Jimson prepare for household members to escape Zephyr House. Can the flying machine get everyone out in time? Have they hidden the inventor’s secrets and experiments regarding the Peculiars well enough? Will Lena get to Scree and find her father after all these years?
Set in an alternative steampunk United States of late 1800s, those called The Peculiars face extreme prejudice and lifelong slavery in Scree’s mines, as Lena and compatriots from Zephyr House are about to discover first-hand. (One of 5,000 books recommended on www.abookandahug.com)
Researchers think up lots of unusual things,
like cyborg insects
and tracking devices smaller than a grain of rice.
Some stay on the drawing board forever and some don’t.
So, why not develop a jackalope? Reputed to have a vicious personality, the ability to mimic human voices, and savage killer instincts, jackalopes would make terrible pets – but might be terrifying weapons as well.
You’ll have to read Project Jackalope for yourself to see if the Professor has created a true jackalope or if Jeremy and Agatha can keep it away from the scary guys in suits or if Jeremy finally passes science with his science fair project! Find this funny middle-grade book at your local library or independent bookstore.
Book info: Project Jackalope / Emily Ecton. Chronicle Books, 2012. [author’s website] [publisher site] Review copy and cover image courtesy of the publisher.
My Book Talk: Something is breathing in the clothes hamper! Why did Professor Twitchett leave his super-secret project in Jeremy’s bedroom and then disappear? It was one thing to run errands for the Professor, but this note about “keeping the experiment safe” is crazy. Can it really be… a jackalope?!
Jeremy’s idea of a science fair project is Styrofoam planets, but Professor Twitchett downstairs is a real scientist, even if he tries to keep things hush-hush. Mom is allergic to furry things, so Jeremy has to let classmate Agatha in on the secret so she can keep the jackalope in her apartment. When government agent-type guys in suits start questioning everyone in their building, Jeremy knows in his gut that he can’t give them the sharp-antlered rabbit.
The Professor’s assistant at the zoo research center hasn’t seen him lately, and his desk is suspiciously neat. Ditzy old Mrs. Simmons thinks he’s bringing her a dog in a bag when Jeremy hides in her apartment for a minute. The suits show up at the junior high school, intent on getting answers from Jack. Soon Agatha and Jack are on the run, taking the jackalope along, of course.
How long can they elude the scary guys in suits?
When will the jackalope start using his cloth-shredding antlers on them?
Can jackalopes really imitate human voices to confuse their prey?
Why did the Professor create a killer mutant bunny in the first place?
When everyone interested in the jackalope arrives at the junior high science fair, the results are epic! (One of 5,000 books recommended on www.abookandahug.com)
No one has seen the Loblolly dinosaur tracks on their grandpa’s ranch in years. Max can’t wait – he got the family “dinosaur-hunter” genes, Mom says. Kyle and Emma would rather stay home in Austin the summer before their sophomore year , but with Mom leaving to excavate feathered dinosaurs in Mongolia, they’ve all got to stay somewhere. At least Grandpa’s housekeeper has a daughter their age; Petra seems glad to have some other teenagers on the ranch for a while.
Grandpa’s security-locked basement looks like a 1920s library, if the library had a humming time-travel device in the center. Predicting his own heart attack to the minute, leaving messages in places no one can reach – has Grandpa really used the Chronal Engine to travel through time?
Greg Leitich Smith’s fascination with dinosaurs is firmly woven into this exciting action tale, as our adventurers meet teeny Tyrannosaurs (meat-eaters have horrible bad breath), massive Apatosaurus (even dinosaur expert Max still loves the old name of Brontosaurus), and some human villains back in the Cretaceous Era. You’ll enjoy Blake Henry’s manga-influenced black and white illustrations, too.
All summer out at their grandpa’s ranch? Max, Kyle, and Emma know that rare dinosaur tracks are located there, but they’ll miss their friends and Austin’s city comforts so much. His wild time-travel theories turn out to be truer than they could ever imagine!
Sure Mom is headed for the most important dinosaur dig in Asia, but the teens have met her father just once; the only time in 15 years that he left the ranch was to attend their own dad’s funeral five years ago. For decades, Grandpa has refused to let researchers on his land to study the dinosaur tracks, even though that “hard science” might erase the taint of craziness left by great-great-grandfather Mad Jack Pierson’s insistence that he’d invented a time-traveling engine.
At the ranch house, it’s nice to meet Petra, who is their age and enjoys the outdoors as much as Max does. She knows the way to the dinosaur tracks and what perils to avoid in the Hill Country.
When Grandpa refuses pecan pie during their first dinner together because he knows an ambulance will arrive in 15 minutes because of his upcoming heart attack, they wonder about it. After he gets Max to promise that all four teens will go to the fossil tracks in the morning and gives him a heavy envelope to open later, Grandpa shows them the Chronal Engine and its last recall device to return to the present time – then has a heart attack, just as the medflight helicopter touches down! If he knew the timing of his own heart attack, does that mean Grandpa has used the Chronal Engine?
Visiting the dinosaur tracks the next morning, they find human bootprints in the fossilized mud! And Emma’s boot fits the print exactly… but how? A sudden flash of light and a man appears next to their sister, grabs her, and disappears into another flash of light. So Emma has been kidnapped…to the Cretaceous Era? Suddenly Max, Kyle, and Petra decide to travel back in time using the Chronal Engine to rescue her.
Will it work? Will their compass work? Can they survive among huge herbivorous dinosaurs and speedy meat-eaters? Can they outsmart other time-traveling humans who have guns and are ready to use them? Will any of them get back to the present – alive?
This mile-a-minute adventure story includes dromaeosaur babies and bow-hunting, toothed prehistoric birds and T. Rexes and 40-foot-long crocodilians among the adventures encountered by four young teens on a time-traveling mission. The author notes currently known facts and recent theories about prehistoric life at the end of the book, which includes funny/accurate illustrations by Blake Henry. (One of 5,000 books recommended on www.abookandahug.com) Review copy and cover image courtesy of the publisher.
The most complex and challenging live-action role-playing game of all time will take place on Luna in 2085. Physical agility, weapon skills, and innovative puzzle-solving experience will help players win big money and admiration throughout the Solar System.
New team alliances, old grudges, baffling riddles – what else has game master Xavier planned for the Moon Maze Game? Not the Luna-separatist terrorists who hijack the Game domes, that’s for sure!
Niven and Barnes return to their fascinating Dream Park worlds in this intriguing novel – plenty of subplots to go along with the action, from old romances to new technology hiccups. **kmm
My Recommendation: A live-action role-playing game on the Moon! Broadcast in real-time to Earth, this 2085 contest pits clever players against one another. But they’ll have to work together to outwit and outlast the terrorists who try to kidnap them.
The Moon Maze Game includes not only physical challenges, but also mental riddles, countless puzzles, and psychological twists tailored to trip up each player. With the largest viewing audience in entertainment history, every slip or success will be seen by billions of people throughout the Solar System.
Xavier is a supreme Game Master. His decision to construct the first off-world fantasy game complex draws many IFGS league competitors to the trials, but only the very best will get to Luna. Wayne and Angelique know that their former gaming partner has spent years planning this event and would be happy to see them fail.
The high-ranking IFGS pro players are expected; the Crown Prince of the Republic of Kikaya is a surprise qualifier. His father, President for Life of the small African nation, is not pleased that his son will enter the Game, but must allow Ali to go to keep Kikaya’s advisors happy.
The lunar colony where the enormous Game domes have been built is a bit tense as some Moon residents want independence from Earth now, while others remain convinced that support from their homeworld will always be needed.
When the Game takes a turn that Xavier did not script, the command center grows hectic. When Xavier’s main controls to the Game are cut, his team gets worried. When real bullets start flying in the Game’s pressurized domes, the players realize that they’re on their own and must solve Xavier’s complex puzzles before the terrorists crack open Game’s walls to the vacuum of space.
Lots of action and excitement – readers will wish for a chance at The Moon Maze Game for themselves. (One of 5,000 books recommended on www.abookandahug.com) Review copy courtesy of the publisher.
If today (January 18, 2012) is “Internet Blackout Day” to protest SOPA/PIPA bills under consideration by the US Congress… then why am I still online? Why are you online, if you’re reading this post on the 18th?
Is it because we cannot go a single day or hour or minute without our entertainment and news and communication? Perhaps – but there are still movies and print newspapers and telephone calls that can fill those voids.
More likely, we’re online – now and any time – because we must share something. I mean that we are truly driven to share good news, bad news, cute kitten pictures, tidbits of information, and titles of books that someone else will just love; we are humans, and our culture of sharing is part of what makes us human.
To me, giving credit to the originator/creator/performer of a painting, a song, a book, a charming and witty sentence is a moral obligation, according to my upbringing and my education as a librarian. This was much easier when books and paintings were “one-off” and there was only one original with no easy way to copy it. Then along came the printing press, camera, tape recorder, photocopier and so on. Thank goodness for US copyright laws.
Yes, piracy of intellectual property is a real and growing problem. Yes, there do need to be legal ways to stop and punish intentional internet piracy. But I agree with many others that SOPA/PIPA is the wrong way to accomplish this.
This tweet today from Erin Bow (author of Plain Kate, which I recommend) puts it in perspective for me: “I’m an author; I make a living because of copyright, and piracy takes its toll. But SOPA would stop piracy by poisoning the ocean.” @ErinBowBooks
Google has started a petition to protest passage of SOPA (the House of Representatives version)/ PIPA (the Senate version); you can sign it here.
The bills are scheduled for Jan. 24th vote, so you have time to read them yourself (PIPA here, SOPA here) and contact your Representative and your Senators to help them understand that censoring the Internet through SOPA/PIPA will not stop piracy of intellectual property online.
If we do not speak out, how can we help our lawmakers decide? **kmm
Recommendation: Jack’s hidden stash of old comic books is his only refuge from endless chores and bullying at the orphanage where he was abandoned as a baby 12 years ago. Captain Courage! Laser Girl! Evil circle-eyed Robo-Zombies who turn their victims into Robo-Zombies!
While bailing water from the orphanage’s basement, Jack hears strange noises from its sunken stairway. Suddenly a Robo-Zombie appears, aiming its rocket-cannon arm at him! Jack flees into the surrounding swamp, but can’t escape from the Robo-Zombie. Backed up against the generator shed, Jack wishes once again that he had superpowers and is shocked when he can make the generator blast his attacker.
Of course, no one at the orphanage believes Jack was attacked, instead blaming him for blowing up the generator. But the special agent who comes to question Jack about the Robo-Zombie is convinced and takes him away so he can report directly… to the Imagine Nation, where those with superpowers really do live!
Jack meets his comic book heroes there, as well as other legendary beings. Even though the agent tells Jack that this is his birthplace, the Imagine Nation’s borders are closed to outsiders because of Robo-Zombie attacks years before. When RZ nanites are detected in Jack’s blood, he’s suddenly on the run in this strange world. But why haven’t the RZ circles appeared around Jack’s eyes yet? Why is he still flesh and blood instead of cables and circuits?
Can Jack discover his superpower and learn to control it? Will he be the salvation of the Imagine Nation or its destruction? His new friends stand ready to help him prove his innocence, but superscientist Jonas Smart is ready to dissect Jack, just to make sure… (One of 5,000 books recommended on www.abookandahug.com) Review copy courtesy of the publisher.
Mysterious doings, nefarious plots, and a green violin! Three young people from widely different backgrounds become friends as they seek the links between strange items, even stranger events, and villainous strangers in a seaside city with a wild parkland at its heart.
A woodcarver‘s long-stilled hands left behind clues in the hotel doors and banisters. Secret knowledge hidden by the Guild of Clockmakers could be key. A mechanical man has more heart than the city’s businessmen, and the treasure hidden in the park holds the city together.
Debut author Kirby said that a old newspaper article about a young boy kidnapped and forced to fiddle on the streets for his masters was his inspiration for the opening events of this wondrous tale. Share the city and its mysteries with Guiseppe, Hannah, and Frederick.
My Book Talk: A shipwrecked violin whose music is magical… 62 holly leaves carved into the hotel woodwork (or is it 63?)… a mechanical man with no head and a clockwork head with no heart…
In a seaport city, the paths of an orphaned street musician, a young hotel maid, and an apprentice clockmaker cross and recross as they struggle with missing pieces of memory and money and mystery. Who is the lovely lady that selects Hannah as her personal attendant from the hotel staff? Will Guiseppe be able to hide enough coins from the gangboss for a ship ticket back to his homeland? And what of the sinister crates which Frederick sees unloaded at the museum, but are quickly hidden from the Guild of Clockmakers?
When the green park at the heart of the city is threatened by greedy developers, the three young people rush to solve the mystery before the treasure hidden there is lost forever!
Is there really a clockwork man running out of control in the city? Is the park an escape or a trap? And what do the holly leaves mean? Realistic details of an exotic place bring readers deep into this exciting tale’s many twists and turns with Guiseppe, Hannah, and Frederick. (One of 5,000 books recommended on www.abookandahug.com) Review copy and cover image courtesy of the publisher.
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